Umbra Composit enables massive 3D datasets to be used in real-time rendering. Built as a true cloud-scale platform, there are no limits on input data size and resolution, and Umbra’s proprietary spatial representation of 3D data effortlessly delivers the content to any platform, engine or rendering pipeline. Entirely written in low-level C++, Composit is easy to integrate and readily available today.
Photorealistic 3D digital twins of the real world environments are ideal for simulating LiDAR and camera sensor feedback.
All simulation agents access the required 3D content on-demand from Umbra Composit. This significantly reduces the data transfer and performance overhead.
Umbra Composit includes a perfectly parallel computation infrastructure to handle large input, fast throughput and efficient storage for massive 3D data sets.
Once Umbrafied, the same 3D data can be delivered to any real-time visualization application regardless of platform. Visualizing a failed simulation scenario in a mobile browser has never been easier.
C++ APIs for data ingestion and on-demand delivery to all 3D authoring tools, rendering engines and end-user applications.
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