The reality mesh model of Helsinki is based on aerial photographs of the city taken in the summer of 2015. Helsinki generated an enormous point cloud, representing a 50 square kilometer area of the city, then processed that data into a 700 GB texture-mapped 3D mesh.
The City’s goal was to make this open dataset available for anyone, so they teamed up with Umbra to optimize, or umbrafy, the dataset using its fully-automated cloud platform that can now stream the entire dataset to AR or VR-capable mobile platforms such as phones, tablets, headsets and even web browsers.
‘This was really a new and unique project collaboration between Umbra and the City of Helsinki – combining game engines and the city’s own technology into the next-generation of city modeling, through this cooperation, this whole project has been made possible.’
-Jarmo Suomisto, Project Manager: City of Helsinki – 3D City Information Model.
Umbra is on a mission to democratize city-scale 3D scanning, giving cities and developers the opportunity to take ownership of their own datasets, rather than using and licensing existing mapping data.Explore the Data
Designing, rendering and sharing complex 3D models with co-workers and customers can be a time-consuming venture. With Umbra, you can accelerate design and make it easy to share your vision with anyone, anywhere.
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